
Garry's Mod Workshop Utility (Easy create, upload.etc).LuaWorkshopper - Quick tool for Addon making and publishing.Garry's Mod Easy Addon Uploader (for Windows only).Garry's Mod Publishing Utility - Java based GUI wrapper.gmpublisher (GUI for Windows, macOS and Linux).Links to such known tools: (feel free to expand) You can use alternative tools such as GUIs (graphical user interfaces) made by community members to create, extract and upload addons to Steam Workshop. Please see this page for complete set of rules: There are a few rules before you start uploading addons. This modification resolves an issue with static props (specifically how large the entries are in the BSP file).This article will teach you how to prepare and upload an addon to the Steam Workshop. A modified version of vmex was created for decompiling Left 4 Dead maps by TerabyteDragon with permission by the original author. To decompile maps for The Ship, download the modified version: VMEX (v0.98e) here. The purpose of Sledge is to offer advanced editing features from later versions of Hammer and other editors and make them available to all users, regardless of which engine they choose to use. Sledge is a completely free and open-source replacement for Valve's Hammer Editor, with a focus on compatibility with the Goldsource engine. In this part, I teach you how to launch the hammer editor, make a shortcu. The first video in a planned series of videos, on how to make a map on Garry's Mod. Do not make any changes or even save the map after compiling, or the edit will fail. Compile the map to make sure the contents of the.BSP are identical to the current.VMF you have open. To use mapedit to update the position of propphysics or propphysicsmultiplayer or entities: Load the map in Hammer.
